Lunar scythe itself seems to be a bit too powerful, allowing me to nearly skip phase 2 of your elite enemy. So I'm able to easily spam lunar scythe due to the low power requirement and deal double the damage than what orbital align would give me plus not waste as much power. I'm very keen on the OST, thanks for that. Ship hitbox being just the 'body' also gives me hope of one day actually being good at shmups. Moon reaper only acts as a shield since the random reflection of enemy bullets make it near impossible to hit anyone. Good luck.
A downloadable game
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Thanks for the feedback, yeah the weapons aren't properly balanced yet, but I'm working on it. Sadly I'll have to disappoint you when it comes to OST since I took this one from another game, the next demo might not have any music, though I plan to try my hand at writing one.
I'll see what I can do with the blade weapon, generally I'm still shuffling around ideas on how both of them should work and what will their benefits be.